Baby Pygmy Hippo
Baby Pygmy Hippo
Baby Pygmy Hippo

Baby Pygmy Hippo

Baby Pygmy Hippo

a 3d editorial exploring hyperrealism.

This project started in a M.Sc. course on ZBrush and Cinema 4D where I selected and designed my own subject from scratch. I later built on that foundation with my self-taught Blender skills — pushing the rendering further into what you see today.

Tools

ZBrush, Blender, Photoshop

Project

Self-led, funded M.Sc. capstone project.

Project

M.Sc. Student Assignment to Personal Project

Completion Date

Jul 2024

Duration

6 weeks

PROCESS

PROCESS

PROCESS

PROCESS

ZBrush Process Image
ZBrush Process Image
ZBrush Process Image
ZBrush Process Image
ZBrush Process Image
ZBrush Process Image
ZBrush Process Image
ZBrush Process Image
ZBrush Process Image
ZBrush Process Image
ZBrush Process Image
ZBrush Process Image
ZBrush Process Image
ZBrush Process Image
ZBrush Process Image
C4D Process Image
C4D Process Image
C4D Process Image
Blender Process Image
Blender Process Image
Blender Process Image
Photoshop Process Image
Photoshop Process Image
Photoshop Process Image

REFLECTIONS

REFLECTIONS

REFLECTIONS

REFLECTIONS

Thanks to this project, I was able to sharpen my design sense and dive deeper into industry-standard 3D workflows.

TAKEAWAYS

TAKEAWAYS

TAKEAWAYS

TAKEAWAYS

Key methodologies applied:

Balance surface details with geometry count.

Prepare animation/natural deform-ready, organic mesh.

Leverage Blender and Cinema 4D's unique strengths.

Build confidence in rapid self-directed learning.

Want to collaborate?
Let's build something
transformative.

All rights reserved. 2025.
Remi (Ling Yan) Gao.

Want to collaborate?
Let's build something
transformative.

All rights reserved. 2025.
Remi (Ling Yan) Gao.

Want to collaborate?
Let's build something
transformative.

All rights reserved. 2025.
Remi (Ling Yan) Gao.

Want to collaborate?
Let's build something
transformative.

All rights reserved. 2025.
Remi (Ling Yan) Gao.