AI-generated 3D models.
critter safARi | An app that augments every zoo visit to spark eco-empathy.
Amid an increasing need for ecological empathy, I thought about how we could cultivate compassion for nature by bringing the individuality and beauty of animals to the forefront. Surveying 6 potential users and conducting 4 user tests, this concept app envisions features including AR-based education and LLM-based route planning that enhances the zoo visiting experience and deepens connection with wildlife.
I had noticed low critter visibility during a personal zoo visit with family. So I pitched AR as a product solution to my small M.Sc. class — catalyzing a team of 3.
Both of our [his and his little sister's] favourite animals were missing! We had waited forever for our visit.
- Primary Persona, Timmy the 12 Year-Old Zoo Enthusiast
I imagined that AR would bring animals up close, balancing the realities of zoo keeping with visitor engagement while also acting as a platform for wildlife education.
During our design process, I used A/B testing to show that users preferred more proximate interaction feedback.

Interaction A
Tapping circle button opens bottom sheet and scrolls to related text.

Interaction B
Tapping circle button opens pop-up.
Together, we delivered a prototype where users scan AR markers to reveal anatomically-accurate critters and access bite-sized learning.
In this process, I owned Unity prototyping and testing, project management, and platform research. Our output earned a high grade, received support from academic faculty and early testers, and was showcased to junior cohorts!


Cycle 1 Output | Functional Unity-Based Prototype;
Credits: J. Leggatt (UX/UI), B. Lazar (3D), R. Gao (Unity)
Following our team’s success, I evolved the project with a product-thinking approach.
I conducted 6 user interviews which revealed an opportunity for an all-in-one app that simplifies route planning, deepens learning, and integrates social media features.
"Planning our path, navigating, and meeting every child’s needs is no small feat."
- Secondary Persona, Madeline the 38 Year-Old Mother of 3
"A picture on social media led me here." "More cool events for people my age?"
- Tertiary Persona, Celine the 21 Year-Old Student and Blogger
"My knees wish we took the shortest route possible." "… not enough conservation stories."
- Quaternary Persona, Mateo the 66 Year-Old Retired Business Owner
I distilled these user and business needs as a wireflow and conducted 3 lightweight think-aloud based usability tests.
Cycle 2 Wireframe
In this concept app, I incorporated features that serve users and zoos.
Testing drove improvements in task speed and product strategy.
Wireframe
Final
I used Midjourney to ideate color palettes and otherwise designed branding by hand — giving the app a tactile, game-like feel.
critter safARi Visual Identity
The final concept addresses the needs of our personas and zoo objectives, and it notably explores features like LLM agents and AR-based wildlife education.
LLM-Based
Route Planning
Map (Bridges
AR and Navigation)
Education via
Seasonal AR Critters
critter safARi Final Visuals
"If this was at my local zoo, I would for sure use it!" "This is a great use case for AI agents."
- Product Testers, ages 25-60
I'd take this concept further by connecting with various zoos to learn their unique needs and constraints — crystallizing next steps.
Thanks to this project, I sharpened my mobile UX/UI fundamentals, honed my user empathy, explored GenAI integration, and learned tenacity from my teammates.
Thank you to everyone who made this project possible.
SERVICES
AR/VR Design & Unity Dev.
Web Design & No-Code Dev.
Mobile App Design
3D Modelling & Animation
Branding & Graphic Design
Illustrations & Videos
Design & Product Strategy
Tools
Figma, Framer
Adobe CC (Ai, Ps, Ae, Pr, Id)
Blender, Maya, ZBrush
Unity, Xcode, GitHub, VS
Notion
Domain Knowledge
General Surgery (HPB & Bowel)
Human Anatomy & Diseases
Drug Discovery/Med. Chem.
Oncology
Biophysics
Biochemistry























